Thursday, February 14, 2013

New realtime live visuals

In the last days I worked with open source game engine Panda3D and Blender for modeling to creating the realtime visuals for the Notstandskomitee concerts 2013 on, controlled from my Ableton set and Max4Live via OSC. 
Had to brush up my Python knowledge, but it runs on the same laptop (a Macbook air with Intel 4000 graphics) with realtime shadows, blur shader and skeleton animation dramatic more performant as Processing which I considered for visuals at one point.