Showing posts with label real estate. Show all posts
Showing posts with label real estate. Show all posts

Monday, October 2, 2023

Elektronengehirn concert video from 8. September




The video from the concert 'piece for modular synthesizer and real estate data' at the opening of Malte Steiners solo exhibition 'The Big Crash' at Kulturhus Björkboda (FI) on the 8. September. The exhibition can still be viewed till the 22. October, along with the solo exhibition '(being) a multiplicity' by Tina Mariane Krogh Madsen.

Friday, September 8, 2023

Exhibitions, concert and performance in Björkboda (FI)

After the successful exhibition of The Big Crash in Myymäla2 Helsinki in August, it moves on within Finland to Kulturhus Björkboda where it will be shown from 8. September till 22. October 2023. Additionally Tina Mariane Krogh Madsen is showing her solo exhibition (being) a multiplicity in the same timeframe in the Kulturhus. On the opening on the 8. September 18:00 she is going to have a performance and Malte Steiner plays the concert 'piece for modular synthesizer and real estate data'.

setting up The Big Crash

Friday, July 21, 2023

The Big Crash exhibition Helsinki in August

On 3. August Malte Steiners solo exhibition The Big Crash - art for the pending burst of the real estate bubble - opens at Myymälä2 in Helsinki Finland:

https://www.myymala2.com/?page_id=7667

It can be seen there till 27. August 2023


The Building Blocks Of The Big Crash : Block 3
oil on canvas

Saturday, January 21, 2023

Elektronengehirn concert Helsinki 24. March

Next Elektronengehirn concert will be 24. March 2023 at Oksasenkatu 11, Helsinki, Finland, performing the 'piece for modular synthesizer and real estate data', part of the project The Big Crash.

http://www.thebigcrash.net

Thursday, October 6, 2022

concert piece for modular synthesizer and real estate data Zagreb

I perform as my project Elektronengehirn the 'piece for modular synthesizer and real estate data' on the 7. October in Zagreb at the week long Fubar 2k22 Festival, which already started. The piece is part of my art project 'The Big Crash'.

Saturday, September 10, 2022

Helsinki: piece for cello and real estate data 11.September

On tomorrows Sunday, Joasia Cieślak is playing my computer generated "piece for cello and real estate data" in Helsinki which is part of The Big Crash and based on regular snapshots over some months from the Berlin housing market. Its part of performance protocols and going to be 14:00 outside the Redi Mall (in the passage between the buildings), Hermannin rantatie 5 00580 Helsinki. Meeting point at the sculpture in front:


Tuesday, August 16, 2022

The Big Crash VR at Rencontres Internationales HKW Berlin

 From today till 21. August you have the chance to see The Big Crash VR on a headset at HKW Berlin, Germany during Rencontres Internationales Paris/Berlin. They showed it before in Paris in May.

Friday, April 29, 2022

The Big Crash VR at Rencontres Internationales Paris

The Big Crash VR in the Oculus headset version can be experienced at Rencontres Internationales Paris/Berlin from 5 to 8 May 2022 in Paris at Rue Française Gallery - VR lab



Friday, December 3, 2021

Notstandskomitee video: Aalborg concert 2. September



Aalborg: The Working City was an audiovisual site specific concert reflecting on the industrial past and current transition of the Danish city, performed outdoors 2. September 2021. Being a former industrial workers city, Aalborg has to find its way so it still can function and stay attractive.

With transition comes change and not without effects on its citizens and the face of Aalborg. One doesn’t have to look into the writings of Richard Florida to know about the dangers of these processes such as gentrification but he also formulates what makes a city tick. 

Malte Steiner works with these urgent topics of urban development in his artistic practice, the latest realisation is the art project The Big Crash he started in 2019. For the event Aalborg: The Working City he creates a show with his electronic music project Notstandskomitee, founded in 1991. The departure point of this piece is the past of Aalborg, illustrated with Industrial sounds and realtime generated visuals with a custom software and historical pictures from a private archive, slowly transforming into modern Click’N’Cuts and IDM sounds. It is performed with a combination of prepared material, live modular synthesizer and metal percussion, not only illustrating the history of the city but also the development of Notstandskomitee itself, which celebrates its 30th anniversary this year. 

Organised by Brolandingerne and supported by Aalborg Kommune and Vigenstarteraalborgsammen The all new tracks are going to be included in the next two Notstandskomitee albums for release, the start makes the upcoming CD album scheduled for January 2022.

Friday, September 17, 2021

performance protocols Helsinki 18. - 27. September

Tomorrow starts Tina Mariane Krogh Madsens art event 
performance protocols Nordic Sessions # 3: soundings Helsinki 
with events in and around Akusmata and Third Space, which goes till 27. September. Malte Steiner is part of the exhibition in Third Space and shows a computer generated score 'piece for cello and real estate data' as part of his The Big Crash project.

The full concept and schedule:



Wednesday, August 25, 2021

No The Big Crash VR at Rencontres Internationales this year

Unfortunately the showing of The Big Crash VR at the Rencontres Internationales event at Haus Der Kulturen Der Welt in Berlin which opens tonight, wont happen. The organisers dropped the whole VR program and postponed it to 2022, a wise decision which I support. Putting a VR headset on random peoples faces is not a good idea in a pandemic, especially with all the hideous mutations. 

Thats why I decided also to not show it in The Big Crash exhibition at XM3 in Aalborg, safety for the audience first!
For home consumption you can still check out the multiuser version on Mozilla Hubs which works in the browser on desktop or all VR headsets.

Sunday, July 25, 2021

The Big Crash exhibition Aalborg

In one week on the 1. August the new art space XM3 opens in Aalborg, Denmark and I am honoured to have the first exhibition there with my project The Big Crash - Art For The Pending Burst Of The Real Estate Bubble. My soloexhibition features some new art pieces I show the first time and can be visited from 1. till 25. August.



Saturday, July 24, 2021

The Big Crash VR at ICMC2021

The Mozilla Hubs version of The Big Crash VR is featured in the XR Music section of this years International Computer Music Conference ICMC 2021. Of course you can visit it anytime at

https://hubs.mozilla.com/ufU2mgo/the-big-crash




Sunday, November 29, 2020

Piksel in Bergen exhibition till 9 December and Mozilla Hubs

The Price Of Berlin can be seen till the 9. December at the Piksel exhibition on location at Studio 207 in Bergen, Norway. The Mozilla Hubs version of The Big Crash VR can be experienced at https://hubs.mozilla.com/ufU2mgo/the-big-crash within a browser on desktop, mobile or VR headset.



Thursday, November 19, 2020

The Big Crash at Piksel20

Tonight 18:00 Piksel20 festival opens in Bergen, Norway, and online. I contributed with parts from my The Big Crash, art for the pending burst of the real estate bubble project (http://www.thebigcrash.net): the installation The Price Of Berlin at the exhibition on location and The Big Crash VR as multiuser version in Mozilla Hubs at Piksel Cyber Salon. I will be online in Hubs:



https://20.piksel.no



Monday, September 7, 2020

The Chants Of Real Estate Data


As a part of the curated exhibition Sound Campus of the Kunstuniversität Linz, Malte Steiner was invited to create the VR / 3D work The Chants Of Real Estate Data. Like other works of his project The Big Crash it is based on data from the housing market which was retrieved online and used to create virtual architecture and a multichannel sound composition which can be experienced as part of the Sound Campus Metaverse, shown and made available during this years Ars Electronica. It can be downloaded from tomorrows 8. September on and is available only till the 13. September inclusive.

Here a teaser on Youtube about the Sound Campus Metaverse: 



Thursday, May 21, 2020

What I learned from one month usage of GODOT 3D Engine

What I learned from one month usage of GODOT 3D Engine

I finished an artpiece in GODOT for an online exhibition and I am really happy with it. The exhibition opened yesterday as a part of the AMRO (Art Meets Radical Openness) festival in Linz and you can check it out here or if you can't be bothered walking through the adventure like interface, its directly here:


 being part of my artproject The Big Crash, art for the pending burst of the real estate bubble. Tomorrow morning I give a lightning talk at AMRO about the usage of 3D engines in my art and GODOT is a central part of it.

But some points I found out:

- lightbaking didn't work for me, all kind of weired artifacts occured. A great rewrite of the lightbaking is underway and to be expected for version 4. I baked in Blender so it was no problem for me

- never ever use OGG Vorbis for short sounds which programmatically got exchanged in one player. I attached 2 sounds to one player node via the animation timeline and all kind of nasty pops and static occured at full volume. This is a absolute showstopper, it can damage speakers and hearing. It seems to be known so hopefully a fix is on the way. Workaround is to use WAV files for short sounds. Anyhow, OGG Vorbis sounds for longer looping background noises works perfectly, its only when they get exchanged in one player some buffers seems not cleared correctly.

- HTML5 export on Safari seems to miss the shadowmaps. Other browsers are fine. Also the crosssite tracking issue occurs only in Safari, when a Godot project is referenced in an IFrame on another server. That can't be fixed I guess.

- HTML5 export on IOS has the audio crackling and stuttering, in all browsers. Someone found a solution and posted a different WASM file which fixes it, its again a buffer setting issue, guess it will be fixed soon.

- Couldn't get WEBVR / WEBXR to work, hope it would be soon fully supported, would be great for drive-by VR worlds. Not everyone is capable to install an application on his or her VR device.


Tuesday, May 19, 2020

AMRO20 Linz

Tomorrow opens AMRO20 (Art Meets Radical Openness) in Linz, this time as online version. All talks are streamed, exhibition is online etc. I contributed The Price Of Berlin to the exhibition and have a lightning talk on Friday 11:00 on Open Source 3D Engines.

Tuesday, May 5, 2020

AMRO Linz 2020

The next outing of my art project

The Big Crash, art for the pending burst of the real estate bubble

will be at the Art Meets Radical Openness 2020 festival in Linz, Austria later this May. I was invited to show The Price Of Berlin at the exhibition but history took another turn, so instead physical on location I prepare something for the online edition. I do miss the traveling but apart from that not much changed for me.


Detail of The Price Of Berlin, as shown at the exhibition at Spanien19C Aarhus this year, just before the lockdown.