A week ago the 2013 edition of the annual Linux Audio Conference were held in Graz, Austria. Here are my personal highlights which by no means is any assessment, its just what is important for me and I even missed a lot. The proceedings can be downloaded online and the videostreams are now available.
- Csound: a lot of improvements are going to go into the release of version 6, a major code rewrite. New Instrument definitions can be injected in running Csound instances, something which makes it suitable for livecoding. I am not a big fan of livecoding but along with improvements in the API Csound becomes even more attractive for including in own software
- Extendedview: a collection of abstractions for Pure Data to create videomapping. I used and developed further the former patches provided at PDCon Weimar, but this release is very extensive and solve a lot of problems I had before.
- Faust can now generate also LV2 plugins, very nice work by Albert Gräf. So with the same DSP code you can generate diverse plugin formats and in examples externals for Pure Data
- the audio framework Clam got some improvements, have to investigate further. It can be now interfaced via Python.
- quite several alternative sequencer / notation projects with interesting features, like the just intonation sequencer Rationale or Laborejo
- Bill Gribble start his own version of Pure Data. Not sure where this project goes but worth to keep watching it.
- Fernando Lopez-Lezcanos project to recreate the space of Hagia Sophia from Istanbul through convolution was touching and put Fons Adriaenses JConvolver on my map.
- sadly I missed Oscar Pablo Di Liscias talk about the ATS spectral data toolkit for Pure Data, certainly I will watch the archived stream when I have time
- Roman Haefelis netpd looks good as always
- Jeremy Jongepier showed the guitar multieffect software Guitarix running on a Raspberry Pie in low latency
The concerts were a good showcase of audio on Linux and my personal subjective favorites have been the multichannel electroacoustic concerts and performances by Second Sense (
Li Chi Hsiao, Yen Tzu Chang) and Alexandros Drymonitis
A blog by Aalborg medialab, label and publisher block 4 http://www.block4.com Amongst the block 4 artists are Tina Mariane Krogh Madsen and Malte Steiner, whose work ranges from visual art, performance to sound and experimental music. The electronic music goes from Industrial via IDM to Noise, including projects like Notstandskomitee, TMS, Elektronengehirn, codepage, Akustikkoppler and Das Kombinat. This blog also bring news about synthesizers, media art,3D, free open source software and more.
Monday, May 20, 2013
Sunday, May 19, 2013
Notstandskomitee news
The mastering of the 6. album by Notstandskomitee (actually the 11. if you count also the tape releases) is finished a while ago and will be released soon on Audio Visual Algebra from New York. Meanwhile I had to move out of the nice Block 4 studio in Berlin Kreuzberg and found a new one in an industrial space in Berlin Charlottenburg / Moabit. Not so much is setup right now, only what is necessary to program and rehearse the upcomming live shows. Later I will do the unpacking and cabeling, lot of things needed to sort out.
Next performances are going to be
26. May at LPM in Rome where I also do a Pure Data workshop and
28.June Berlin at Loophole together with ReVerse Bullets, another friends from New York.
While the set is made on one hand this time with Ableton + a lot of custom programming in Max4Live, the visuals are done with the open source game engine Panda3D, controlled from Ableton. Later I will document and share an example, also thinking about giving workshops covering the whole workflow from creating animations in Blender to programming the setup in Panda3D with Python and control it via OSC.
Next performances are going to be
26. May at LPM in Rome where I also do a Pure Data workshop and
28.June Berlin at Loophole together with ReVerse Bullets, another friends from New York.
While the set is made on one hand this time with Ableton + a lot of custom programming in Max4Live, the visuals are done with the open source game engine Panda3D, controlled from Ableton. Later I will document and share an example, also thinking about giving workshops covering the whole workflow from creating animations in Blender to programming the setup in Panda3D with Python and control it via OSC.
Labels:
3d,
Berlin,
concert,
development,
Max4Live,
Notstandskomitee,
open source,
Pure Data,
releases,
studio,
tutorial
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